This coil is used on the following games:
Fish Tales
Flintstones
Indiana Jones
Getaway ( lower flippers)
Black Rose
Whitewater
Judge Dredd (3 flippers)
Star Trek the Next Generation (3 flippers)
Popeye Saves the Earth (lower flippers)
Demolition Man
World Cup Soccer
The Shadow
Dirty Harry (3 flippers)
Theatre of Magic
No Fear (3 flippers)
Indianapolis 500 (3 flippers)
Johnny Mnemonic
Congo (lower flippers)
Attack from Mars
Scared Stiff
Tales of the Arabian Nights
Junkyard
Medieval Madness
No Good Gofers (lower flippers)
Monster Bash
It is not recommended that you "tinker" with the balance of flipper power supplied by the original flipper coils. But if you must tempt fate, here is a list of coil numbers and their relative strength going from weakest to strongest:
FL-11753 - Used with short flippers and close shots
FL-11722 - Used for close shots near drop targets
FL-11630 - The standard, most commonly used coil
FL-15411 - Used for long playfield shots
FL-17636 - Used on STTNG prototype machines
FL-11629 - Used for long shots and high ramps